pix_run_debug_layer
Replay a captured frame with the D3D12 debug layer enabled to identify and surface validation errors.
Instructions
Replay the capture with the D3D12 debug layer on, to surface validation errors.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"capture_id": "<capture_id>"
},
"name": "pix_run_debug_layer"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| capture_id | Yes | ||
| timeout_seconds | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||