pix_run_debug_layer
Replay a captured frame with the D3D12 debug layer enabled to identify and surface validation errors.
Instructions
Replay the capture with the D3D12 debug layer on, to surface validation errors.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| capture_id | Yes | ||
| timeout_seconds | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||