pix_list_resources
List D3D12 textures and buffers from a capture with dimensions, formats, and debug names, and filter by name to locate resources for subsequent detailed inspection.
Instructions
List the D3D12 resources in a capture with their dimensions and formats.
This is PIX's resource table: every texture and buffer the frame touched, with the debug name the application set. Filter with name_contains, then pass an entry's index to pix_get_resource or pix_get_resource_views.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| capture_id | Yes | ||
| name_contains | No | ||
| cursor_position | No | ||
| timeout_seconds | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||