pix_list_resources
List D3D12 textures and buffers from a capture with dimensions, formats, and debug names, and filter by name to locate resources for subsequent detailed inspection.
Instructions
List the D3D12 resources in a capture with their dimensions and formats.
This is PIX's resource table: every texture and buffer the frame touched, with the debug name the application set. Filter with name_contains, then pass an entry's index to pix_get_resource or pix_get_resource_views.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"capture_id": "<capture_id>"
},
"name": "pix_list_resources"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| capture_id | Yes | ||
| name_contains | No | ||
| cursor_position | No | ||
| timeout_seconds | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||