simulate_movement
Simulate entity movement with AABB collision detection and compute waypoint navigation paths in 3D space.
Instructions
Simulate physical movement and test for AABB collisions, or calculate waypoint navigation paths between entities and coordinates.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Operation mode: "simulate" (default) for physics/collision, "navigate" or "waypoints" for path planning | |
| project | No | Optional project identifier | |
| velocity | No | Velocity vector in units per second | |
| entity_id | No | Entity ID to simulate or move | |
| delta_position | No | Relative movement displacement | |
| start_position | No | Starting 3D coordinates for navigation mode | |
| start_entity_id | No | Starting entity ID for navigation mode | |
| target_position | No | Target position destination | |
| check_collisions | No | Whether to test for AABB obstacle collisions (default: true) | |
| duration_seconds | No | Movement duration in seconds | |
| target_entity_id | No | Target destination entity ID for navigation mode |