get_attackable
View every enemy tile your army can reach now, grouped by kingdom, with watchtower intel and your supply state, so you can choose viable targets before declaring war or launching a strike.
Instructions
YOUR WAR MAP. Shows: (1) every enemy tile your army can actually reach right now, grouped by kingdom, with at_war_with_me flags and watched_targets (state + assault fee for tiles under your towers); (2) your own supply state (dark cut-off tiles); (3) foreign-army intel through your watchtowers - a tower over an enemy barracks reads its ceiling and how full it is, a tower over their castle reads their whole FIELD army (estimates carry the tower's error margin - and never include the castle garrison, which stands on top of the field army in a capital assault); (4) passage grants both ways. Call before declare_war / strike / raid - unreachable targets are rejected.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| api_key | Yes | Your Crowns API key |