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pokemon-tcg-mcp

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    TDQS

    A4.1/5.0

    Scored across 14 tools

    Disambiguation5/5

    Each tool targets a distinct resource and action: card search vs. single-card fetch vs. effect search, collection management operations are clearly separate, and session tools are distinct. Even the two search tools (search_cards and find_similar_effects) have clearly differentiated purposes and inputs.

    Naming Consistency3/5

    The naming is split between verb-first (search_cards, get_card, check_deck, price_check, build_decks, resolve_scanned) and noun-first (collection_list, collection_add, session_list, session_save) patterns, with a few oddities like meta_snapshot and find_similar_effects. It's readable but not consistently predictable.

    Tool Count5/5

    14 tools is a solid, well-scoped count for a Pokemon TCG server covering card lookup, collection management, deck validation/building, meta info, and session persistence. Every tool earns its place with no obvious bloat.

    Completeness4/5

    The surface covers card discovery, detailed lookup, collection CRUD, deck validation/building, price checking, meta snapshots, and session persistence. Minor gaps exist—most notably no session delete or update—but agents can work around them, and the core workflows are well covered.

    Maintenance

    ActivityStale
    ResponsivenessNo issues