pokemon-tcg-mcp
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TDQS
Scored across 14 tools
Each tool targets a distinct resource and action: card search vs. single-card fetch vs. effect search, collection management operations are clearly separate, and session tools are distinct. Even the two search tools (search_cards and find_similar_effects) have clearly differentiated purposes and inputs.
The naming is split between verb-first (search_cards, get_card, check_deck, price_check, build_decks, resolve_scanned) and noun-first (collection_list, collection_add, session_list, session_save) patterns, with a few oddities like meta_snapshot and find_similar_effects. It's readable but not consistently predictable.
14 tools is a solid, well-scoped count for a Pokemon TCG server covering card lookup, collection management, deck validation/building, meta info, and session persistence. Every tool earns its place with no obvious bloat.
The surface covers card discovery, detailed lookup, collection CRUD, deck validation/building, price checking, meta snapshots, and session persistence. Minor gaps exist—most notably no session delete or update—but agents can work around them, and the core workflows are well covered.