MCP GameBoy Server
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| PORT | No | Server configuration port for SSE mode | 3001 |
| ROM_PATH | No | Path to the GameBoy ROM file (must be an absolute path for many MCP clients) | ./roms/dangan.gb |
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| press_upB | Press the UP button on the GameBoy |
| press_downA | Press the DOWN button on the GameBoy |
| press_leftA | Press the LEFT button on the GameBoy |
| press_rightA | Press the RIGHT button on the GameBoy |
| press_aB | Press the A button on the GameBoy |
| press_bB | Press the B button on the GameBoy |
| press_startA | Press the START button on the GameBoy |
| press_selectB | Press the SELECT button on the GameBoy |
| wait_framesC | Wait for a specified number of frames |
| load_romC | Load a GameBoy ROM file |
| get_screenA | Get the current GameBoy screen (advances one frame) |
| is_rom_loadedA | Check if a ROM is currently loaded in the emulator |
| list_romsA | List all available GameBoy ROM files |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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