Skip to main content
Glama

press_a

Simulate pressing the A button on a GameBoy emulator with customizable duration frames, enabling precise control for testing or gameplay scenarios.

Instructions

Press the A button on the GameBoy

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
duration_framesNoNumber of frames to hold the button

Implementation Reference

  • MCP tool handler for all 'press_[button]' tools (including 'press_a'), which calls emulatorService.pressButton and returns the current screen as ImageContent.
    async ({ duration_frames }): Promise<CallToolResult> => { // Press the button using the service (advances one frame) emulatorService.pressButton(button, duration_frames); // Return the current screen using the service const screen = emulatorService.getScreen(); return { content: [screen] }; }
  • Input schema for press_[button] tools using Zod validation for optional duration_frames parameter.
    { duration_frames: z.number().int().positive().optional().default(1).describe('Number of frames to hold the button').default(25) },
  • src/tools.ts:21-37 (registration)
    Registers 'press_[button]' MCP tools dynamically for each GameBoyButton enum value (including 'press_a' for GameBoyButton.A).
    Object.values(GameBoyButton).forEach(button => { server.tool( `press_${button.toLowerCase()}`, `Press the ${button} button on the GameBoy`, { duration_frames: z.number().int().positive().optional().default(1).describe('Number of frames to hold the button').default(25) }, async ({ duration_frames }): Promise<CallToolResult> => { // Press the button using the service (advances one frame) emulatorService.pressButton(button, duration_frames); // Return the current screen using the service const screen = emulatorService.getScreen(); return { content: [screen] }; } ); });
  • Top-level call to registerGameBoyTools function, which registers all GameBoy tools including 'press_a'.
    registerGameBoyTools(server, emulatorService); // Pass emulatorService
  • GameBoyButton enum defining the 'A' button used to generate 'press_a' tool name.
    export enum GameBoyButton { UP = 'UP', DOWN = 'DOWN', LEFT = 'LEFT', RIGHT = 'RIGHT', A = 'A', B = 'B', START = 'START', SELECT = 'SELECT' }

Other Tools

Related Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/mario-andreschak/mcp-gameboy'

If you have feedback or need assistance with the MCP directory API, please join our Discord server