Enables AI agents to autonomously develop and test Godot 4 games through an MCP-based feedback loop, providing tools for authoring, running, observing, playtesting, and verifying game projects.
An AI-native game engine MCP server that enables AI agents to create, modify, and run games using 53 tools for scene creation, physics, audio, 3D rendering, and AI-generated images and music.
Enables AI agents to query and control the Unity Editor, supporting scene management, GameObject manipulation, asset browsing, play mode control, and real-time editor operations through 52+ tools.