wwise_onboard_assets
Convert audio assets to playable in-game sounds with events and soundbanks in one call. Use dry run to preview the entire chain before executing.
Instructions
One-shot 'make these sounds playable in-game': conversion → optional container → Play events → output bus → SoundBank, in one call. Always run with dry_run=True first to preview the whole chain, then dry_run=False to execute (each step undoable). Only the stages you pass arguments for run (events always run).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_ids | Yes | ||
| dry_run | No | ||
| conversion | No | ||
| output_bus | No | ||
| container_name | No | ||
| event_prefix | No | Play_ | |
| soundbank | No |