capture_godot_ui_reference
Capture real Godot UI screenshots and node metadata for browser-based annotation workflows.
Instructions
Capture a real Godot UI screenshot and node metadata from a scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| calls | No | Optional root-node methods named _mcp_capture_* to enter a capture state. | |
| title | No | Godot UI Capture | |
| width | No | ||
| height | No | ||
| out_path | Yes | Must be under res://docs/ui_proxy/ and end with .html. | |
| scene_path | Yes | ||
| project_path | Yes | ||
| timeout_seconds | No |