godot-ui-feedback-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| GODOT_BIN | No | The path to the Godot executable. Defaults to 'godot' if not set. | godot |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| capture_godot_ui_referenceC | Capture a real Godot UI screenshot and node metadata from a scene. |
| generate_godot_ui_proxyC | Deprecated alias for capture_godot_ui_reference. |
| parse_browser_feedbackC | Parse Codex browser comments into existing-page or new-page design feedback records. |
| suggest_godot_scenesC | Suggest Godot scenes for a screenshot or text description. |
| collect_godot_ui_contextC | Collect bounded static Godot UI scene, theme, font, image, layout, and style context for existing-page style support and new-page design. Use complete capture_godot_ui_reference screenshots as the reliable visual basis. |
| ensure_exporter_installedC | Install the managed Godot capture exporter scripts into the target project. |
| uninstall_exporterC | Remove managed Godot capture exporter scripts from the target project. |
| describe_workflowA | Describe the screenshot-to-proxy-to-feedback workflow. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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