launch_editor
Opens the Godot editor for a specified project path without blocking, so you can start editing scenes and assets right away.
Instructions
Launch the Godot editor for the given project (non-blocking).
Args: project_path: Absolute path to the Godot project directory.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |