create_scene
Creates a new Godot scene file in a specified project, setting the root node type to a chosen Godot class.
Instructions
Create a new Godot scene file via the GDScript engine.
Args: project_path: Absolute path to the Godot project directory. scene_path: Scene path relative to the project (e.g. 'scenes/player.tscn'). root_node_type: Godot class name for the root node (default: Node2D).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| project_path | Yes | ||
| root_node_type | No | Node2D |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |