export_mesh_library
Convert a Godot 3D scene into a MeshLibrary .res resource for GridMap placement. Specify project, scene, output paths, and optional mesh items.
Instructions
Export a 3D scene as a MeshLibrary .res resource for GridMap.
Args: project_path: Absolute path to the Godot project directory. scene_path: Source .tscn scene path relative to project. output_path: Output .res path relative to project. mesh_item_names: Optional list of mesh items to include (all if omitted).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| output_path | Yes | ||
| project_path | Yes | ||
| mesh_item_names | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |