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Related Servers

Alternatives to BlenderMCP

No user-submitted related servers found.

    Related Servers

    • A
      license
      A
      quality
      D
      maintenance
      Connects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, material control, and object manipulation. Supports integration with Poly Haven assets and Hyper3D for AI-generated models.
      13
      MIT
    • A
      license
      Not graded
      quality
      D
      maintenance
      Connects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.
      2
      MIT
    • A
      license
      B
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports asset integration from Poly Haven and AI-generated 3D models through Hyper3D Rodin.
      2
      17
      MIT
    • A
      license
      A
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.
      17
      MIT
    • A
      license
      B
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, and manipulation through natural language commands.
      17
      2
      MIT

    TDQS

    A3.5/5.0

    Scored across 17 tools

    Disambiguation4/5

    Most tools have distinct purposes, but there is some overlap between download_polyhaven_asset and set_texture, as both involve Polyhaven assets, and between generate_hyper3d_model_via_images and generate_hyper3d_model_via_text, which are two methods for the same core task. The descriptions help clarify, but an agent might occasionally confuse these pairs.

    Naming Consistency5/5

    Tool names follow a consistent verb_noun pattern throughout, such as download_polyhaven_asset, get_scene_info, and search_sketchfab_models. There are no deviations in style or convention, making the set predictable and easy to navigate.

    Tool Count4/5

    With 17 tools, the count is slightly high but reasonable for a Blender integration covering multiple services (Polyhaven, Sketchfab, Hyper3D) and scene operations. It feels comprehensive without being overwhelming, though some tools like get_hyper3d_status and poll_rodin_job_status could be consolidated.

    Completeness4/5

    The toolset covers key areas: asset downloading (Polyhaven, Sketchfab), 3D generation (Hyper3D), scene inspection, and basic operations. Minor gaps exist, such as no tools for editing or deleting objects, and limited texture management beyond set_texture, but core workflows for importing and generating assets are well-supported.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues