gunkit_rig
Build a rigged weapon action from a parts map: assign bones to moving parts and validate gun facts against the action.
Instructions
A gun rigged for its action from its parts map: one bone a moving part, the gun facts checked against the action.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| partsmap | Yes | a parts map file (weaponlab-partsmap/1) |