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block-activate

Activate blocks like buttons, levers, doors, and trapdoors by providing coordinates. Use it to trigger mechanisms and interact with the Minecraft world.

Instructions

Activate a block (button, lever, door, trapdoor, etc.)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
xYesX coordinate
yYesY coordinate
zYesZ coordinate
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full burden but only says 'Activate a block'. It does not disclose potential side effects (e.g., toggling redstone, consuming resources), prerequisites (e.g., proximity), or behavior when the block is not activatable.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence that efficiently conveys the core action and examples. Every word earns its place with no redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the lack of annotations and output schema, the description is too minimal. It does not explain what 'activate' entails, potential errors, or how to choose between this and 'activate-item'. The tool is simple, but the description leaves significant gaps for an agent to confidently select and invoke it.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already provides descriptions for all three parameters (x, y, z coordinates), achieving 100% coverage. The description adds no extra parameter meaning, so the baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Activate') and the resource ('a block') with concrete examples (button, lever, door, trapdoor) that distinguish it from sibling tools like 'activate-item'. The purpose is immediately evident and specific.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It does not mention the existence of 'activate-item' or other interaction tools, nor does it state any exclusions (e.g., 'use for blocks, not items').

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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