map_object_create
Create a live scene object in BeamNG simulation without saving the level. Add lights, waypoints, or static shapes by defining name, class, position, and properties.
Instructions
Create an allowlisted live scene object without saving the level.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mutation | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||