paint_object
Paint 3D object regions by height band and face direction to add colors, supports, seams, or fuzzy skin, or clear those markings for Bambu Studio projects.
Instructions
Paint a region of an object, like Bambu Studio's painting tools. paint: 'color' (with filament=N),
'support' (supports there), 'block_support' (none there), 'seam' (put the seam there), 'block_seam',
'fuzzy_skin'. Region: the height band z_from..z_to (mm from the object's bottom; z_to=0 = to the top) and the
faces looking 'top', 'bottom', 'sides', 'front', 'back', 'left', 'right', 'overhangs' (leaning more than angle
degrees from vertical, for supports) or 'all'. clear=True removes that painting there. Triangles crossing a
band's edge are split, so the edge is sharp. part: only that part. Look at preview_plate (colors) afterwards.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| part | No | ||
| z_to | No | ||
| angle | No | ||
| clear | No | ||
| paint | Yes | ||
| facing | No | all | |
| object | Yes | ||
| z_from | No | ||
| filament | No |