add_brim_ears
Add small, localized brim ears to first-layer tips and thin parts of print-in-place or articulated models, avoiding a full brim that can weld joints.
Instructions
Brim ears: small round brims only where a part needs them, instead of a brim all around (Bambu Studio's
Painted brim). Meant for print-in-place and articulated models: a full brim fills the joint gaps on the first
layer and welds them. Without points, ears go to the tips of the thin parts of the first layer (fingers, toes,
any tip thinner than narrow mm), each as large as possible up to radius without reaching another piece, a
gap or hole, or a second thin part (those tips are listed as skipped, with the reason). small > 0 also gives
ears to first-layer pieces smaller than that (mm²), at their ends. points: [[x, y], ...] or [[x, y, radius]]
in plate mm, placed as given, with a warning when one would weld something. radius 0 = Bambu Studio's default
(16 first-layer line widths across). keep: add to the ears the object already has.
Look at them with preview_plate(view='top', zoom=True), then slice_project and preview_layer(layer=1).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| keep | No | ||
| small | No | ||
| narrow | No | ||
| object | Yes | ||
| points | No | ||
| radius | No | ||
| clearance | No |