rotate
Change a mobject's orientation in a ManimGL scene by providing its ID, angle, and optionally an axis and pivot.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | ||
| angle | Yes | ||
| mobject_id | Yes | ||
| about_point | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |