Suggest Spirit skills, jewels, flasks, anoints, runes and more
suggest_extrasSuggests extra Path of Exile 2 build options beyond your main skill: spirit skills, jewels, flasks, anoints, socketables, and free amulet-granted skills with costs.
Instructions
Suggestions beyond the main skill at a character level: persistent skills (auras, heralds, buffs) that fit the build and what they cost against the Spirit available by then (quests plus any gear Spirit you give), with a pick that fits — and which ones a Lament, Portent or Absent Amulet grants with no Spirit cost (freeWithAmulet, and the amuletSkills section); the best jewel type and its mods, plus fitting unique jewels; the best life and mana flask for the level, useful flask mods, charms, and fitting unique flasks and charms; amulet anoints (notables and their Liquid Emotions recipe, with cost) and the helmet instill (a Raven-Touched Shard in the helmet allows a second notable); and runes, soul cores and idols per gear slot. Costs are in Exalted Orbs from the official Currency Exchange (last full hour) when it can be reached. Try any of these in evaluate_build (anoint, helmetInstill, socketables, amuletSkill, flasks).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| only | No | Default: all | |
| avoid | No | ||
| level | Yes | ||
| terms | Yes | What the build scales, e.g. ["fire", "spell", "ignite"] | |
| league | No | Trade league for prices. Default: the main league | |
| defence | No | Default: life | |
| allocated | No | Passives already in the tree (keys, ids or names), left out of anoints | |
| mainSkill | No | Main skill name (for the jewel type) | |
| gearSpirit | No | Spirit from gear, if any | |
| socketSlots | No | Slots for rune suggestions, e.g. ["Body Armour", "Staff"]. Default: armour slots | |
| alreadyUsing | No | Spirit skills already in the build |