poe2-build-planner
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- AlicenseNot gradedqualityAmaintenanceEnables AI-powered Path of Exile 2 character optimization through natural language queries, providing intelligent build recommendations, gear upgrades, and passive tree optimization using the official PoE API and comprehensive game database.32 PyPI81MIT
- AlicenseNot gradedqualityDmaintenanceEnables LLMs to load, inspect, change, and improve Path of Exile 2 builds using the real Path of Building Community calculation engine.6MIT
- AlicenseBqualityAmaintenanceAn MCP server that enables Claude to analyze, modify, and optimize Path of Exile 2 builds using Path of Building's calculation engine.303GPL 3.0
- AlicenseAqualityFmaintenanceProvides real-time access to Path of Exile 2 game data including currency exchange rates, item prices, and ladder meta-build statistics. It also enables LLMs to search the community wiki and retrieve datamined game information from public APIs.85MIT
- FlicenseAqualityCmaintenanceEnables MCP-compatible AI assistants to read Path of Exile 2 character data and recent in-game events, and to surface advisories to the user via notifications, speech, or log files.22-
- AlicenseAqualityDmaintenanceAn MCP server for Path of Exile 2: a queryable game corpus plus Path-of-Building-faithful calculations, so an LLM can import your build, answer questions, and theorycraft against real numbers (not invented ones).642MIT
TDQS
Scored across 20 tools
Most tools map to clearly distinct stages (search, evaluate, optimize, price, export) with richly detailed descriptions that explain boundaries. The main risk is an agent conflating evaluate_build, check_build, optimize_build, and compare_builds, since all deal with build analysis, though the descriptions do differentiate numbers vs rules vs search vs variants. No true duplicates exist.
All names use consistent snake_case with no camelCase mixing, and most follow a readable verb_noun pattern (evaluate_build, search_skills, export_build). A handful are noun-only (data_status, gem_details, item_prices, leveling_phases), which is a minor deviation but still predictable and scannable.
At 20 tools the set sits at the upper end of the comfortable range, but the PoE2 build-planning domain is broad (intake, data lookup, skill/passive search, evaluation, optimization, pricing, trade, guide, export) and each tool earns its place. It is slightly heavy rather than bloated.
The surface covers the full lifecycle: gathering player goals, browsing game data, searching skills/passives/uniques, evaluating and comparing builds, optimizing, pricing and trading, checking leveling phases, generating a guide, and exporting to the game. No obvious dead ends or missing operations in the stated purpose.