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cornndawwg

poe2-build-planner

by cornndawwg

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    TDQS

    A3.9/5.0

    Scored across 20 tools

    Disambiguation4/5

    Most tools map to clearly distinct stages (search, evaluate, optimize, price, export) with richly detailed descriptions that explain boundaries. The main risk is an agent conflating evaluate_build, check_build, optimize_build, and compare_builds, since all deal with build analysis, though the descriptions do differentiate numbers vs rules vs search vs variants. No true duplicates exist.

    Naming Consistency4/5

    All names use consistent snake_case with no camelCase mixing, and most follow a readable verb_noun pattern (evaluate_build, search_skills, export_build). A handful are noun-only (data_status, gem_details, item_prices, leveling_phases), which is a minor deviation but still predictable and scannable.

    Tool Count4/5

    At 20 tools the set sits at the upper end of the comfortable range, but the PoE2 build-planning domain is broad (intake, data lookup, skill/passive search, evaluation, optimization, pricing, trade, guide, export) and each tool earns its place. It is slightly heavy rather than bloated.

    Completeness5/5

    The surface covers the full lifecycle: gathering player goals, browsing game data, searching skills/passives/uniques, evaluating and comparing builds, optimizing, pricing and trading, checking leveling phases, generating a guide, and exporting to the game. No obvious dead ends or missing operations in the stated purpose.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues