Skip to main content
Glama

Related Servers

Alternatives to gamebook

No user-submitted related servers found.

    Related Servers

    • F
      license
      A
      quality
      C
      maintenance
      A text-adventure interpreter as an MCP server. It enables the AI to act as the player, exploring, solving puzzles, fighting trolls, and collecting treasure through tool calls.
      5
      -
    • A
      license
      Not graded
      quality
      D
      maintenance
      Enables LLM-driven text game state management by exposing MCP tools for managing players, locations, items, entities, and abstract concepts.
      MIT
    • A
      license
      A
      quality
      D
      maintenance
      Enables playing a Workato-themed text-based RPG through MCP tools, allowing users to explore dungeons, battle enemies, and manage character progression in an integration-themed adventure.
      15
      1
      MIT
    • A
      license
      Not graded
      quality
      A
      maintenance
      MCP server that enables AI agents to create, edit, validate, and export single-file HTML text adventure games using JSON story data and MCP tools.
      16 npm
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI to act as Game Master for tabletop RPGs with deterministic dice, five-tier outcomes, FitD-style stress, combat tracking, clocks, investigations, NPC relationships, and world generation via 134 tools over MCP.
      2
      MIT
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables AI assistants to play interactive fiction games (Glulx and Z-machine) through the Model Context Protocol, with automatic save/restore and optional journaling mode.
      MIT

    TDQS

    B3.4/5.0

    Scored across 9 tools

    Disambiguation4/5

    Most tools map cleanly to distinct actions: starting, choosing, examining, looking, using, taking, dropping, hinting, and checking status. Minor overlap exists between look_around and examine since both inspect the current environment, but their intended purposes remain distinguishable.

    Naming Consistency4/5

    The naming pattern is mostly verb_noun with clear action-oriented names like begin_adventure, take_item, and drop_item. The bare verbs 'use' and 'examine' deviate slightly from the pattern, but they are still intuitive and readable.

    Tool Count5/5

    Nine tools is well-scoped for a gamebook server, covering the core interaction loop without unnecessary bloat. Each tool serves a clear gameplay purpose, and the count feels appropriate for the domain.

    Completeness4/5

    The tool set covers the core interactive fiction lifecycle: starting, choosing, looking, examining, using, taking, dropping, hinting, and status tracking. A minor gap is the lack of a dedicated way to refetch the current scene's available actions without beginning or choosing, which could leave agents stuck if context is lost.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues