get_godot_version
Retrieve the installed Godot version to confirm availability and compatibility with projects.
Instructions
Get the installed Godot version
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Retrieve the installed Godot version to confirm availability and compatibility with projects.
Get the installed Godot version
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided. The description does not add behavioral context beyond the name. However, the tool is trivial (read-only, no side effects), so this is adequate.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise sentence with no wasted words. It is efficiently front-loaded.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool has no parameters, no output schema, and performs a simple retrieval, the description fully covers the needed context.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has no parameters, so schema coverage is effectively 100%. The description does not need to add parameter details. Baseline 4 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Get the installed Godot version' uses a specific verb ('Get') and resource ('installed Godot version'), clearly stating the tool's purpose. It distinguishes this from sibling tools like add_node or create_scene, which perform different operations.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No explicit guidance on when to use this tool versus alternatives is provided. However, the purpose is straightforward and no sibling tool serves the same function, so the implied usage is clear.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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