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Alternatives to mcp-mc-agent

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    Related Servers

    • A
      license
      Not graded
      quality
      D
      maintenance
      A production-ready MCP server that gives an LLM agent standalone-equivalent control over a Mineflayer Minecraft bot — movement, mining, crafting, inventory, combat, containers, chat, and much more — exposed as 110 strongly-typed tools across 23 groups, with full bot lifecycle management and dual (poll + push) event streaming.
      141 npm
      6
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables MCP clients such as AstrBot, Claude, Cursor, or custom scripts to control a Minecraft bot over SSE through 49 tools covering perception, movement, building, gathering, crafting, combat, farming, memory, social interaction, and autonomous skills. It supports multi-client body control, emotion and event context, and survival/companion behaviors.
      1
      MIT
    • A
      license
      Not graded
      quality
      D
      maintenance
      An MCP server that lets Claude control a Minecraft bot with 40+ actions including movement, combat, crafting, and inventory management. Built on Mineflayer, it supports Microsoft authentication, pathfinding, and auto-reconnect.
      3
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI agents to perceive, navigate, interact with, and build inside Minecraft through typed, bounded operations, including deterministic blueprints, verified builds, repair, and creative-mode flight or teleport. Runs as a provider-neutral MCP server or an interactive dev shell, exposing movement, voxel manipulation, inventory, chat, and diagnostics tools.
      3
      Apache 2.0

    TDQS

    A3.6/5.0

    Scored across 34 tools

    Disambiguation2/5

    There is substantial functional overlap: mc_act{mode:"break"} vs mc_dig, mc_act{mode:"place"} vs mc_build, mc_act{mode:"toward"} vs mc_move, and mc_sequence re-exposes nearly every primitive (move, place, break, attack, dig, give). mc_act's own description says "优先用它" even though specialized tools exist for the same operations, so an agent must rely on prose notes rather than clear boundaries.

    Naming Consistency4/5

    Every tool is lowercase snake_case with an `mc_` prefix, and the helper family consistently uses `mc_kit_*`. Minor deviations exist (mc_admin_config vs mc_config, and mixed verb/noun forms like mc_scan vs mc_status), but the pattern remains predictable.

    Tool Count3/5

    34 tools is heavy for the stated purpose, above the typical 15-tool ceiling. Most tools do earn their place (accounts, connect, craft, furnace, chest, observe, task, memory), but grouping dig/build/act/sequence into one another suggests some count inflation.

    Completeness5/5

    The surface covers the full lifecycle: account selection, LAN/ping discovery, connect/disconnect/stop, perception (status/inventory/scan/map/observe), movement and world interaction, survival workflows (craft, furnace, chest, dig, build), long-lived task and memory state, plus diagnostics and autonomy. No obvious dead ends for the Minecraft-agent domain.

    Maintenance

    ActivityMaintained
    ResponsivenessNo recent community issues