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bh213

hx-multianim-mcp

by bh213

set_visibility

Toggle visibility of a named screen element by specifying screen, element, and visible state. Use to control UI display in hx-multianim scenes.

Instructions

Toggle visibility of a named element on a screen

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
screenYesScreen name
elementYesElement name
visibleYesWhether the element should be visible

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.15.0

TDQS

C2.9/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full behavioral burden, yet it discloses nothing about whether this is idempotent, what happens if the screen or element does not exist, or whether the change requires the scene to be running. 'Toggle' is also slightly misleading since the parameter sets an explicit boolean rather than flipping state.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, front-loaded sentence with no wasted words. It is efficient, though its brevity comes at the cost of detail rather than being a model of concise-yet-complete writing.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple 3-parameter mutation tool with full schema coverage and no output schema, the description is minimally adequate. It omits failure behavior and any note on what state the target must be in, which matters more here because there are no annotations to fall back on.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents screen, element, and visible. The description adds no syntax, naming conventions, or format detail beyond what the schema provides, so the baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a specific verb and resource: setting the visibility of a named element on a screen, with the scope (element + screen) matching the required parameters. It does not differentiate itself from siblings like click_button or inspect_element, but the purpose is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no when-to-use guidance, no prerequisites (e.g., does the screen need to be active?), and no mention of alternatives such as interaction tools that might also affect visibility. The agent must infer all usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.