Connects MCP clients directly to a live Godot editor, enabling AI assistants to build scenes, edit nodes, and control the editor through over 120 operations.
This MCP server drives Defold games through an in-game debug bridge, allowing MCP clients to build, launch, playtest, and interact with real game builds via tools for input, screen reading, state, and logs.
Connects MCP clients to a local NexBrowser desktop app for browser automation, environment management, and session-isolated page inspection via the Model Context Protocol.
Enables driving Omniverse Kit apps (Isaac Sim, Isaac Lab) over MCP, allowing agents to control simulations, run Python, and call namespace-scoped tools via a single bridge.
Connects MCP-compatible clients to a live Blender scene for AI-assisted 3D workflows, enabling inspection and controlled operations on objects, materials, cameras, lights, render settings, animation, UVs, Geometry Nodes, imports, exports, and Python execution.