ap_import_asset
Import a file into the active project, automatically handling images as textures, meshes as geometry, and .arm files as materials based on file extension.
Instructions
Import a file into the project, dispatched by extension: an image becomes a texture asset, a mesh replaces/adds paint geometry, a .arm becomes a material.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | File to import. Absolute path, forward slashes (backslashes are converted for you). |