ap_append_mesh
Append geometry to the active project by loading a mesh file or pasting Wavefront OBJ text. Choose one input: path for disk files, obj_data for inline geometry.
Instructions
Append geometry to the current project, either from a mesh file on disk or from inline Wavefront OBJ text. Give exactly one of 'path' or 'obj_data'. Pass inline OBJ with ordinary newlines — they are re-encoded for the wire and restored inside ArmorPaint — but it must contain no double quotes, backslashes or '|' (the bridge's JSON parser does not decode escapes and '|' is the line separator), and the whole request is capped at 8 KB. Prefer 'path' for anything non-trivial.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Mesh file to append. Absolute path, forward slashes (backslashes are converted for you). | |
| obj_data | No | Wavefront OBJ text to append inline. |