Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries the full burden, and it does disclose the key behavioral outcome: the studio returns to Edit mode (with the Shift+F5 equivalent). However, it does not say what happens if no playtest is active (error vs no-op) or whether unsaved playtest state is discarded, which matters for a stop/terminate action.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.