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2021 Roblox Studio MCP Bridge

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      Enables AI assistants to control Roblox Studio by running Luau code, creating and editing instances, reading the scene tree, and managing scripts via an MCP server with a long-polling plugin bridge.
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      Enables AI IDEs and agents to connect to and control Roblox Studio through the Model Context Protocol, bridging to Studio's native StudioMCP daemon to interact with the active place and DataModel.
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    TDQS

    C2.7/5.0

    Scored across 19 tools

    Disambiguation2/5

    read_script and script_read are near-duplicates, get_tree and search_game_tree overlap, write_script and multi_edit both edit/create scripts, and execute_luau can subsume many specific operations. These unclear boundaries create real misselection risk.

    Naming Consistency3/5

    All tools use snake_case, but the verb/noun ordering is inconsistent: read_script vs script_read, get_tree vs search_game_tree, write_script vs multi_edit, and script_grep. This is readable but not a predictable pattern.

    Tool Count3/5

    19 tools is on the heavy side for this bridge, and several overlapping/duplicate tools inflate the count. The domain is complex enough to justify many tools, but consolidation would make the set cleaner.

    Completeness4/5

    Core coverage is strong: connection/state, script read/write/edit/search, instance create/delete/inspect, output logs, scene asset audit, and playtest lifecycle. Direct property/attribute setters and instance reparenting are absent, but execute_luau provides a workaround.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues