Jobs and labor
jobs_and_laborAssess fortress workforce utilization: see how many working-age dwarves are idle vs busy, get ranked job breakdown, and aggregate job-cancellation occurrences by reason to uncover labor bottlenecks.
Instructions
Workforce utilization: how many working-age dwarves are busy vs. idle (children/babies excluded from the labor pool), the idle percentage, and a ranked breakdown of what jobs the fort is currently working on. High idle can mean unassigned labor or nothing queued. cancellations aggregates recent job-cancellation OCCURRENCES (the currently-retained report buffer, roughly the last few months of play) by their reason text, sorted most-frequent first — counting occurrences, not report rows: DF collapses consecutive identical cancellations into one report and tallies the extras separately, so a reason repeating many times (e.g. "Equipment mismatch") is weighted by its true frequency, not undercounted as a handful of rows. chronicle sees the same announcements one at a time but never aggregates them. Returns {"error":"no fort loaded"} if no fort is active.
Input Schema
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