Goxel MCP Server
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TDQS
Scored across 5 tools
Each tool has a clearly distinct purpose: character generation, object generation, arbitrary script execution, format conversion, and GUI opening. The character/object split is well-defined by explicit examples (archetypes vs items/props), so misselection risk is low.
All tools follow a uniform goxel_verb_noun pattern (create_character, create_object, run_custom_script, export_model, open_gui). No mixed conventions or vague verbs.
Five tools is a well-scoped surface for a voxel art pipeline: generation (two flavors), scripting escape hatch, export, and GUI viewing. Each tool earns its place with no redundancy.
Core lifecycle is covered: create (character/object/custom), view (GUI), and export. Minor gaps exist around managing existing assets — no list/inspect, rename, delete, or direct edit of previously created models, though open_gui partially covers loading.