vnt_proxy_sjis_decode
Decode hex-encoded CP932/tunnel bytes with the loaded mapping table to convert encoded game text for visual novel localization.
Instructions
Decode SJIS+tunnel bytes using the current / loaded mapping table.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| hex | No | Alias of bytes_hex | |
| bytes_hex | Yes | Hex-encoded CP932/tunnel bytes | |
| sync_util | No |