kirikiri_kagex_init_project
Initializes a new KAGeXpress project by copying template text assets and writing Config/AppConfig highlights. Provides a scaffold for visual novel localization without executables.
Instructions
Copy KAGeXpress Template text assets and write Config/AppConfig highlights (no EXE/DLL).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dest | Yes | New project directory | |
| maker | No | ||
| title | No | System.title (+ AppConfig GameName if unset) | |
| width | No | scWidth | |
| height | No | scHeight | |
| game_id | No | ||
| game_url | No | ||
| data_name | No | ||
| game_name | No | ||
| maker_url | No | ||
| overwrite | No | ||
| default_lan | No | global.defaultLan e.g. cn | |
| template_dir | No | ||
| config_updates | No | Extra Config.tjs key→value | |
| include_images | No | Copy tiny Template/image PNGs | |
| peek_scenarios | No | Peek scenario/*.txt via load_scenario_text | |
| appconfig_updates | No | Extra AppConfig.tjs string keys | |
| save_data_location | No |