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render_2d_manage

Control Godot's 2D rendering by managing canvas, lights, parallax, shapes, paths, tilemaps, and terrain operations.

Instructions

Godot render_2d operations. Call godot_catalog for the operation tree.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
opYesOperation in the render_2d branch
paramsYesParameters for the selected operation
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided and the description discloses no behavioral traits. Does not indicate whether operations are read-only, destructive, or require authentication.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise with one sentence, but it sacrifices informativeness for brevity. It is not front-loaded with critical details.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (multiple operations, dynamic params, no output schema), the description is severely incomplete. It lacks usage context, behavior, and parameter details, forcing reliance on another tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% but the description adds no meaning beyond the schema. The op parameter enum lists values but no explanation of each. The params object is free-form with no description, leaving the agent without guidance on its structure.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description only says 'Godot render_2d operations', which is a tautology with the name. Does not specify what the tool does beyond being a manager. The instruction to call godot_catalog for the operation tree suggests the actual purpose is unclear.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like render_3d_manage or other sibling tools. Only advises to call godot_catalog for details, which is indirect.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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