spherical_harmonic_lighting_baker
Convert 360 HDRI environment maps into 9-coefficient Spherical Harmonics for real-time ambient diffuse lighting in 3D scenes.
Instructions
Projects 360 HDRI environment maps into 9-coefficient (L2) Spherical Harmonics for zero-cost real-time ambient diffuse irradiance calculation. (0.035 USDC on Base L2)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| payload | Yes | Input parameters or JSON string payload for the tool execution | |
| paymentSignature | No | Base L2 USDC micropayment signature or transaction hash for x402 settlement |