mesh_decimate_quadric_simplifier
Simplify dense 3D meshes using Quadric Error Metrics, cutting polygon counts by 50-90% while preserving silhouettes, UV borders, and vertex normals.
Instructions
Simplifies dense 3D meshes using Quadric Error Metrics (QEM), reducing polycounts by 50-90% while preserving silhouettes, UV borders, and vertex normals. (0.040 USDC on Base L2)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| payload | Yes | Input parameters or JSON string payload for the tool execution | |
| paymentSignature | No | Base L2 USDC micropayment signature or transaction hash for x402 settlement |