tex_pack
Pack Materialize-exported maps into Enfusion BCR/NMO, converting smoothness to roughness and supporting DirectX/OpenGL normals. Missing maps are filled neutrally with warnings.
Instructions
Ingest-Bruecke: von Phillip manuell in Materialize erzeugte Einzelmaps (Suffixe _height/_diffuse/_normal/_metallic/_smoothness/_edge/_ao) zu Enfusion-BCR/NMO packen. Invertiert Smoothness zu Roughness; normal_y 'directx' (Materialize Max Style, Default) oder 'opengl' (invertiert Gruen). Fehlende Maps werden neutral aufgefuellt und in warnings gemeldet.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| out_dir | Yes | ||
| maps_dir | Yes | ||
| normal_y | No | directx |