tex_emat
Writes .emat material files for Enfusion/Arma Reforger by reading .edds.meta GUIDs, linking real .edds references, and selecting shader template based on material family (metal, fabric, foliage).
Instructions
Phase 2: .emat schreiben, nachdem die Workbench die gestagten PNGs zu .edds importiert hat. Liest die GUIDs aus den .edds.meta und verdrahtet echte .edds-Referenzen. family = metall/stoff/foliage (bestimmt Shader-Template).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| family | Yes | ||
| sub_path | No | Assets/TexKit | |
| addon_dir | Yes | ||
| overwrite | No |