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Vic563

Minesweeper MCP Server

by Vic563

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    TDQS

    A3.6/5.0

    Scored across 6 tools

    Disambiguation5/5

    Each tool has a clearly distinct purpose with no overlap: create_board for initialization, delete_board for removal, flag_cell for marking, get_board for state retrieval, list_boards for enumeration, and reveal_cell for uncovering. The actions and targets are unambiguous, preventing agent misselection.

    Naming Consistency5/5

    All tools follow a consistent verb_noun pattern with snake_case (e.g., create_board, flag_cell, get_board). The verbs are clear and descriptive, and there are no deviations in style or convention throughout the set.

    Tool Count5/5

    With 6 tools, the count is well-scoped for a Minesweeper game server. It covers core operations without bloat, and each tool earns its place by addressing a specific aspect of board management and gameplay.

    Completeness5/5

    The toolset provides complete CRUD/lifecycle coverage for the Minesweeper domain: create, list, get, and delete for boards, plus reveal and flag for cell interactions. There are no obvious gaps, enabling agents to handle all essential gameplay workflows without dead ends.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues