texture
Re-texture a 3D asset by describing the desired look in a prompt. Generates a new PBR texture asynchronously, using credits.
Instructions
Re-texture an existing 3D asset (PBR) into a NEW asset (async). Describe the desired look in prompt. Costs credits — see list_models(category='texture'). wait_for_asset → files.model.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| engine | No | ||
| prompt | No | ||
| asset_id | Yes |