animate
Auto-rig a 3D character asset and apply an animation preset to produce a new animated model asynchronously.
Instructions
Auto-rig an existing 3D character asset and apply an animation, producing a NEW asset (async). Pick preset from list_animation_presets for the SAME engine. Costs credits — see list_models(category='animate'). wait_for_asset → files.model.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| engine | No | ||
| preset | No | ||
| asset_id | Yes |