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generate_3d_from_text

Generate a game-ready 3D model (GLB) from a text prompt (async). Returns an asset { id }; call wait_for_asset (or poll get_asset) until taskStatus=2 and read files.model (GLB URL). Costs credits — see list_models(category='3d').

Instructions

Generate a game-ready 3D model (GLB) from a text prompt (async). Returns an asset { id }; call wait_for_asset (or poll get_asset) until taskStatus=2 and read files.model (GLB URL). Costs credits — see list_models(category='3d'). Omit engine for the default.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
engineNoengine name from list_models(category='3d') — the text-to-3D catalog
promptYes≤1024 chars (Tripo engine limit)
textureNo
polycountNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changedv0.1.6
    • changedInput schema / properties / engine / description
      Previous value: -"engine name from list_models(category='3d')"New value: +"engine name from list_models(category='3d') — the text-to-3D catalog"
  2. First observedv0.1.0

TDQS

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