remesh
Retopologize a 3D model to reduce polycount and create a new game-ready asset. Uses credits per job; check list_models for pricing.
Instructions
Retopologize an existing 3D asset into a NEW asset (async). Costs credits — see list_models(category='remesh') (pb-remesh is cheapest). wait_for_asset → files.model.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| engine | No | ||
| asset_id | Yes | ||
| polycount | No |