configure-combat-tracker
Read or adjust the combat tracker: set turn marker animation, image, disposition tint, tracked resource, and skip-defeated. No arguments reads the current configuration.
Instructions
Read or configure the combat tracker (the world's core.combatTrackerConfig setting): the custom TURN MARKER shown under the active combatant (enabled / animation / image src / disposition tint), the tracked resource, and skip-defeated. Call with NO arguments to read the current config and the valid animation ids. Changed fields echo previous → new; re-applying the current value is a clean no-op. GM-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| resource | No | Actor system attribute shown beside each combatant in the tracker, e.g. "attributes.hp". Pass "" to track nothing. | |
| turnMarker | No | Turn-marker appearance — the animated ring under the active combatant. | |
| skipDefeated | No | Skip defeated combatants when advancing the turn order. |