shoot_at
Aim and fire available weapons and ammo at a position for a set duration, executed per tick for controlled shooting; this does not provide autonomous combat or threat response.
Instructions
Aim/shoot for a bounded duration with real weapons/ammo; executed per tick by the mod.
This primitive does not establish reliable autonomous combat or tactical threat response.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seconds | No | ||
| position | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |