place_entity
Build any placeable item from the AI inventory within normal reach, while the engine validates collisions and placement rules.
Instructions
Build any item.place_result prototype from the AI inventory within normal reach.
There is no entity whitelist. The engine checks collisions and placement rules. For complete layouts, tiles, wires and settings, use native blueprint plans.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| item | Yes | ||
| quality | No | normal | |
| position | Yes | ||
| direction | No | ||
| underground_type | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |