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implement_scenario

Integrate generated scenario content into RPG Maker MZ projects to add story elements, events, and narrative components to your game development workflow.

Instructions

Implement a generated scenario into the RPG Maker MZ project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_pathYesPath to the RPG Maker MZ project directory
scenarioYesGenerated scenario object
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It mentions 'implement' but doesn't clarify what that entails—whether it's a write operation, if it modifies project files, what permissions are needed, or potential side effects (e.g., overwriting existing data). This leaves critical behavioral traits unspecified for a tool that likely performs mutations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, direct sentence that efficiently states the tool's action and target. It's front-loaded with the core purpose and avoids unnecessary words, though it could be slightly more informative without losing conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity of implementing a scenario (likely involving file writes or database updates), no annotations, and no output schema, the description is insufficient. It doesn't explain what 'implement' means operationally, what the scenario object structure should be, or what the tool returns, leaving significant gaps for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, providing clear descriptions for both parameters: 'project_path' as the directory path and 'scenario' as a generated scenario object. The description doesn't add any extra meaning beyond this, such as format details for the scenario object or path requirements, so it meets the baseline of 3 without compensating further.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states the action ('implement') and target ('generated scenario into the RPG Maker MZ project'), which clarifies the basic purpose. However, it doesn't specify what 'implement' entails (e.g., creating files, modifying databases, generating events) or differentiate it from similar tools like 'generate_and_implement_scenario' or 'add_event', leaving it somewhat vague.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. For example, it doesn't explain how it differs from 'generate_and_implement_scenario' (which might handle both generation and implementation) or when to use it after 'generate_scenario'. There's no mention of prerequisites, such as needing a pre-generated scenario object.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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